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The Elder Scrolls V: Skyrim

RPG Fantasy Dragons PS3 Xbox 360 PC Games

182 replies to this topic

#176
Odine

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Best



Game




Ever

#177
Pong Messiah

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Morrowind was better :p

 

I'm definitely liking Skyrim way, way more the second time, though (and I liked it a lot the first time)!

 

I wonder if I'll have a PC again before Argonia comes out? I've probably got another week or two before I tire of Skyrim. If I'm able to mod the next game, though... Good God, talk about losing entire months of my life!

 

:eek:



#178
DANA-kin Skywalker

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My memories of morrowind:

-grinding a certain cave near a certain town for some things and breaking the balance of the game
-get to the first town, kill a person and steal their house
-store so much crap in your house all your priceless things disappear forever and then cry
-create an overpowered jump spell and jump across the continent, and crashing the game
-going to a very particular point on the map which simply crashes the game
-trying to complete a quest near that particular point on the map, then realize you can't because...crash the game
-I'm jumping I'm jumping I'm jumping
- "keep moving"

#179
The Human Torch

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My Morrowind Memories;

The tomb near the start point has a dead body in it that can be used as a safe storage point, never respawning and has infinite capacity.

Soul Trap on Target for 1 sec + Stat Boost Spell on Self shot at the ground caused a perma-stat boost. Rinse/Repeat.

Spell/enchanting mixing could create a perma invisibility or chameleon spell which also reduced enemy hostility to 0, allowing you to talk to enemies in Ash Mountain. And they had dialogue, inconsequential but dialogue never the less.

#180
Pong Messiah

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Hahah.

 

Let me add some qualifications: Morrowind is the best game ever if you get a fully patched version, choose a story line and play it out, and don't abuse the game mechanics until you can't blink without crashing the game or effectively become a god, thus removing any semblance of challenge...

 

:lol:


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#181
DANA-kin Skywalker

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Soul Trap on Target for 1 sec + Stat Boost Spell on Self shot at the ground caused a perma-stat boost.

LOL! Of course it does. What a logical spell combination. It only makes sense that would happen.



Hahah.
 
Let me add some qualifications: Morrowind is the best game ever if you get a fully patched version, choose a story line and play it out, and don't abuse the game mechanics until you can't blink without crashing the game or effectively become a god, thus removing any semblance of challenge...
 
:lol:

Ah yes the story line! Talk to Casus Cascades (or whatever his name was). Get him this book. Get him this other book. Talk to a bunch of people about cults. Go talk to Ashiklutikltakatutu on the other side of the map without a quest marker and tell Casus what he says. Now go find other people whose names are unpronounceable at the far reaches of the map and talk about things. Fulfill prophecies and become the legendary Wolverine, climb inside the volcano of safety, fight past the abominable horde of cliff racers, collect the final boss's bane sword and stab him with it to save these miserable people!

#182
Pong Messiah

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Well, when you put it like that.

 

Nah, I seriously still love it. I am very task-oriented, and in Skyrim, it bugs me having clearly defined tasks where somebody is urging you to do them RIGHT AWAY, when there are 50 other things I'd rather do and 50 other places I'd rather explore. Morrowind had tons of stuff to do, but that taskmaster urgency was never present. I realize that not minding a lack of quest markers and stumbling onto several other quests before getting back on track isn't everybody's cup of tea, of course. It's just something I preferred.



#183
DANA-kin Skywalker

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You bring up good points. Questing versus exploring. In morrowind if I found a random cave I'd clean it out for exploration sake, letting my imagination fill in the blanks as to what it was and why they were in there. In skyrim I would probably leave it alone, because I would think it was part of some other quest I haven't stumbled upon yet, and wouldn't want to sabotage it by killing someone too early or have to make a choice about something I knew nothing about. In morrowind I didn't worry about properly completing an unknown quest.



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