Even the original still manages to feel action oriented. It's not turn based like Crpg games. You pause the action, issue various commands to your squad that queue up to 3 or 4 actions, then un pause and everything plays out. You can just go in swinging using a base standard attack but if you want to force lightening a fool it's better to pause time, target said fool, queue your lightening and un-pause.
Yeah its dated but it still feels like an action game. Hopefully they make improvements to the combat since this is a complete remake of the game not a remaster. I'd assume combat to be